Project Embers
(Primary Research Program)
Creator and Principal Investigator
Designing and developing a proprietary therapeutic game prototype intended for future clinical evaluation and iterative refinement. The research program centers on aligning player mental models with low-friction interaction design, adaptive difficulty and pacing, and intervention-consistent feedback loops to support real-time skills rehearsal.

Research Development
Developing a clinical trial roadmap to assess usability, acceptability, and early efficacy indicators, informing subsequent builds and potential deployment pathways.
Asset Sharing
Posting a small, non-spoiler look at 3D character assets, including the Keeper and Malki, as proof-of-life that the designs translate into 3D. Proprietary systems, narrative, and research implementation remain confidential.
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